Station XX-14974 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.126.138:28015 checked 35d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,974
- top 67%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
You will find no gather rate in the name of HH_TGMR_SKserver_20260721. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on HH_TGMR_SKserver_20260721?
No players are recorded on HH_TGMR_SKserver_20260721 at this moment; it is offline, and the last sighting was 35 days 21 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
Over the last seven days, HH_TGMR_SKserver_20260721 recorded enough player hours to reach #14,974 worldwide, placing it in the top 67% of all ranked servers.
Operator and location
How reliably does HH_TGMR_SKserver_20260721 stay online?
As recorded now, HH_TGMR_SKserver_20260721 is not reachable, the last contact having been 35 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
Which region does HH_TGMR_SKserver_20260721 run from?
A region is not published by HH_TGMR_SKserver_20260721. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 49.109.126.138:28015.
What build of Rust does HH_TGMR_SKserver_20260721 use?
On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does HH_TGMR_SKserver_20260721 wipe, and on which days?
The rhythm of HH_TGMR_SKserver_20260721 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
The Rust Server Trends lists that take in HH_TGMR_SKserver_20260721 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to HH_TGMR_SKserver_20260721?
You can connect by pressing F1 in Rust and typing client.connect 49.109.126.138:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.