Station XX-13368 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.125.253:28015 checked 35d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,368
- top 61%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
No gather rate appears in the name of HH_TGMR_SKserver_20260721. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on HH_TGMR_SKserver_20260721 right now?
A reading taken now finds HH_TGMR_SKserver_20260721 offline; the most recent activity was 35 days 2 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
On player hours for the past week, HH_TGMR_SKserver_20260721 sits at #13,368, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does HH_TGMR_SKserver_20260721 stay online?
No contact with HH_TGMR_SKserver_20260721 right now, and the last recorded contact was 35 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does HH_TGMR_SKserver_20260721 run from?
Nothing about a region comes from HH_TGMR_SKserver_20260721. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 49.109.125.253:28015 is the address it uses.
What build of Rust does HH_TGMR_SKserver_20260721 use?
On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does HH_TGMR_SKserver_20260721 run its wipes?
The rhythm of HH_TGMR_SKserver_20260721 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 51 days 14 hours.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
You will find HH_TGMR_SKserver_20260721 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto HH_TGMR_SKserver_20260721?
To join, enter client.connect 49.109.125.253:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.