Station XX-15775 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.125.116:28015 checked 29d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,775
- top 66%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 uses a procedural map, which the game generates.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
The name of HH_TGMR_SKserver_20260721 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 is not responding at this moment and is offline, last seen 29 days 9 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
Over the last seven days, HH_TGMR_SKserver_20260721 recorded enough player hours to reach #15,775 worldwide, placing it in the top 66% of all ranked servers.
Operator and location
How reliably does HH_TGMR_SKserver_20260721 stay online?
No contact with HH_TGMR_SKserver_20260721 right now, and the last recorded contact was 29 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is HH_TGMR_SKserver_20260721 hosted?
No region is published by HH_TGMR_SKserver_20260721. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 49.109.125.116:28015.
Which Rust version is HH_TGMR_SKserver_20260721 running?
Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does HH_TGMR_SKserver_20260721 wipe, and on which days?
On record so far are too few of HH_TGMR_SKserver_20260721's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 51 days 12 hours is how long the current world has been running.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
These Rust Server Trends lists include HH_TGMR_SKserver_20260721: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto HH_TGMR_SKserver_20260721?
To join, enter client.connect 49.109.125.116:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.