Station XX-14514 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.124.14:28015 checked 29d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,514
- top 61%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on HH_TGMR_SKserver_20260721?
The map on HH_TGMR_SKserver_20260721 is procedural, produced by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
You will find no gather rate in the name of HH_TGMR_SKserver_20260721. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on HH_TGMR_SKserver_20260721 right now?
A reading taken now finds HH_TGMR_SKserver_20260721 offline; the most recent activity was 29 days 14 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
On player hours for the past week, HH_TGMR_SKserver_20260721 sits at #14,514, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does HH_TGMR_SKserver_20260721 stay online?
No contact with HH_TGMR_SKserver_20260721 right now, and the last recorded contact was 29 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Which region does HH_TGMR_SKserver_20260721 run from?
No region is published by HH_TGMR_SKserver_20260721. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 49.109.124.14:28015.
What build of Rust does HH_TGMR_SKserver_20260721 use?
HH_TGMR_SKserver_20260721 is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does HH_TGMR_SKserver_20260721 wipe, and on which days?
Too few wipes of HH_TGMR_SKserver_20260721 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 4 hours.
Tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
These are the tags HH_TGMR_SKserver_20260721 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
These Rust Server Trends lists include HH_TGMR_SKserver_20260721: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.124.14:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.