Station XX-15932 · no signal
HH_TGMR_SKserver_20260721
Offline 49.109.124.132:28015 checked 32d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,932
- top 67%
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on HH_TGMR_SKserver_20260721?
A procedural map runs on HH_TGMR_SKserver_20260721, generated by the game.
Which settings and rules apply on HH_TGMR_SKserver_20260721?
You will find no gather rate in the name of HH_TGMR_SKserver_20260721. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 is not responding at this moment and is offline, last seen 32 days 8 hours ago.
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
The last seven days of player hours place HH_TGMR_SKserver_20260721 at #15,932, in the top 67% of all ranked servers.
Server details
How reliably does HH_TGMR_SKserver_20260721 stay online?
No contact with HH_TGMR_SKserver_20260721 right now, and the last recorded contact was 32 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.
Where in the world is HH_TGMR_SKserver_20260721 hosted?
Nothing about a region comes from HH_TGMR_SKserver_20260721. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 49.109.124.132:28015.
What build of Rust does HH_TGMR_SKserver_20260721 use?
On Windows, HH_TGMR_SKserver_20260721 runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does HH_TGMR_SKserver_20260721 run its wipes?
The rhythm of HH_TGMR_SKserver_20260721 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 51 days 20 hours.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does HH_TGMR_SKserver_20260721 appear?
You will find HH_TGMR_SKserver_20260721 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to HH_TGMR_SKserver_20260721?
Enter client.connect 49.109.124.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.