Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players39,046 Active2,948 Wipes · 3 h73 48 h

Station XX-6667 · recording

RPGX - Rust in Pieces PVE

Online 47.42.80.25:28015 checked 7m ago

Connect
Players now
0/ 32
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#6,667
top 30%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6667 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 32 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 11:20 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
244/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
120/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
53/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RPGX - Rust in Pieces PVE?

RPGX - Rust in Pieces PVE runs a procedural map of size 4,500 with seed 6738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RPGX - Rust in Pieces PVE?

No gather rate appears in the name of RPGX - Rust in Pieces PVE. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RPGX - Rust in Pieces PVE?

A reading taken now shows 0 players on RPGX - Rust in Pieces PVE, which has 32 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 1 players.

How does RPGX - Rust in Pieces PVE rank against other Rust servers?

The last seven days of player hours place RPGX - Rust in Pieces PVE at #6,667, in the top 30% of all ranked servers.

Operator and location

How reliably does RPGX - Rust in Pieces PVE stay online?

Right now, you can reach RPGX - Rust in Pieces PVE. The uptime it reports puts its last restart about 13 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RPGX - Rust in Pieces PVE hold a steady tick rate?

The 48-hour average is 227 server fps; 211 is the lowest observed. The world held up to 112,923 entities at its peak, buildings and deployables included. It reached a ceiling of 3,338 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RPGX - Rust in Pieces PVE run from?

A region is not published by RPGX - Rust in Pieces PVE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 47.42.80.25:28015 is the address it uses.

What build of Rust does RPGX - Rust in Pieces PVE use?

Rust network protocol 2635 and build 168909 on Windows is what RPGX - Rust in Pieces PVE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RPGX - Rust in Pieces PVE?

1 players, on average, was the busiest crowd at its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.

How often does RPGX - Rust in Pieces PVE wipe, and on which days?

On record so far are too few of RPGX - Rust in Pieces PVE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 15 hours.

Lists and tags

What do the server tags on RPGX - Rust in Pieces PVE mean?

The game's server browser reads the tags RPGX - Rust in Pieces PVE publishes: gmrust (Game mode): Survival in standard Rust; mp32 (Max players): Slots: 32; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RPGX - Rust in Pieces PVE appear?

The Rust Server Trends lists that take in RPGX - Rust in Pieces PVE are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RPGX - Rust in Pieces PVE?

To join, enter client.connect 47.42.80.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.rpgxstudios.com.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp32
Max players Slots: 32.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.