Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station XX-15829 · no signal

Server B

Offline 47.33.171.91:28000 checked 21d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,829
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15829 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
143/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
553/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
623/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
533/ 625
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Server B?

The map on Server B is procedural, produced by the game.

Which settings and rules apply on Server B?

You will find no gather rate in the name of Server B. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Server B right now?

A reading taken now finds Server B offline; the most recent activity was 21 days 4 hours ago.

How does Server B rank against other Rust servers?

The last seven days of player hours place Server B at #15,829, in the top 72% of all ranked servers.

Server facts

How reliably does Server B stay online?

No contact with Server B right now, and the last recorded contact was 21 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does Server B run from?

No region is published by Server B. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 47.33.171.91:28000 is the address it uses.

Which Rust version is Server B running?

On Linux, Server B runs Rust network protocol 2634 and build 167058. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Server B wipe, and on which days?

Too few wipes of Server B are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 2 hours is how long the current world has been running.

Server tags

What do the server tags on Server B mean?

The game's server browser reads the tags Server B publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server B appear?

These Rust Server Trends lists include Server B: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Server B?

You can connect by pressing F1 in Rust and typing client.connect 47.33.171.91:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.