Station NA-5436 · recording
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W
Online NA 47.248.170.160:33000 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,436
- top 24% · #910 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 02:52 UTC27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Generated by the game, the map on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is procedural, size 4,000 with seed 171238322. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Going by its name, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
A reading taken now shows 0 players on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.
How does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W rank against other Rust servers?
[IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is #910 in North America and #5,436 worldwide on the past week's player hours, within the top 24% of ranked servers.
Server facts
How reliably does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W stay online?
As recorded now, [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W is running. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 21 September 2026 is when Rust Server Trends first recorded it.
How well does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 53. The world held up to 103,622 entities at its peak, buildings and deployables included. Memory use peaked at 4,754 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W hosted?
The NA tag is how [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 47.248.170.160:33000.
Which Rust version is [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W running?
Rust network protocol 2635 and build 168909 on Windows is what [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
1 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W run its wipes?
Once a month [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 11 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W mean?
Tags published by [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W appear?
You will find [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Connecting
What steps get you onto [IN/US] HellFire 2x | Trio | 1x Sulfur | KITS | No P2W?
Enter client.connect 47.248.170.160:33000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/fzKDtwFtX.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.