Station XX-15338 · recording
Retreats Reclaimed
Online 47.220.255.185:28015 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 01:15 UTC24d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 3 Oct, 20:09 UTC25d ago | M0.0■steady | 0 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Retreats Reclaimed?
A procedural map runs on Retreats Reclaimed, generated by the game.
Which settings and rules apply on Retreats Reclaimed?
You will find no gather rate in the name of Retreats Reclaimed. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Retreats Reclaimed right now?
A reading taken now shows 0 players on Retreats Reclaimed, which has 50 slots. The seven-day average for this server is 0 players.
How does Retreats Reclaimed rank against other Rust servers?
The last seven days of player hours place Retreats Reclaimed at #15,338, in the top 69% of all ranked servers.
Operator and location
How reliably does Retreats Reclaimed stay online?
Retreats Reclaimed is up at the moment. It was up 73% of the time across the last 7 full days: 122 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is Retreats Reclaimed hosted?
A region is not published by Retreats Reclaimed. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 47.220.255.185:28015.
Which Rust version is Retreats Reclaimed running?
On Windows, Retreats Reclaimed runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Retreats Reclaimed?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Retreats Reclaimed wipe, and on which days?
Once a month Retreats Reclaimed wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 25 days 13 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Retreats Reclaimed mean?
Tags published by Retreats Reclaimed and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Retreats Reclaimed appear?
You will find Retreats Reclaimed on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Retreats Reclaimed?
To join, enter client.connect 47.220.255.185:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.