Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players51,358 Active3,284 Wipes · 3 h142 48 h

Station PO-15960 · no signal

My 266 Server

Offline 46.8.34.33:28015 checked 21d ago

Connect
Players now
0/ 30
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station PO-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
389/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
180/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
69/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
77/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My 266 Server?

My 266 Server uses a procedural map, which the game generates.

Which settings and rules apply on My 266 Server?

The name of My 266 Server gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on My 266 Server?

A reading taken now finds My 266 Server offline; the most recent activity was 21 days 16 hours ago.

How does My 266 Server rank against other Rust servers?

The last seven days of player hours place My 266 Server at #15,960, in the top 71% of all ranked servers.

Server details

How reliably does My 266 Server stay online?

No contact with My 266 Server right now, and the last recorded contact was 21 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.

Which region does My 266 Server run from?

No region is published by My 266 Server, whose region code is pol. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.8.34.33:28015 is the address it uses.

Which Rust version is My 266 Server running?

On Windows, My 266 Server runs Rust network protocol 2580 and build 112806. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does My 266 Server wipe, and on which days?

The rhythm of My 266 Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 16 hours is how long the current world has been running.

Tags

What do the server tags on My 266 Server mean?

The game's server browser reads the tags My 266 Server publishes: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; v2580 (Protocol): Your game needs to be on protocol 2580 to join; cs112806 (Build): Game build: 112806; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): You'll see it listed with the region code pol. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My 266 Server appear?

The Rust Server Trends lists that take in My 266 Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Connecting

How do you connect to My 266 Server?

You can connect by pressing F1 in Rust and typing client.connect 46.8.34.33:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$rpol,v2580,gmrust,cs112806

Game

gmrust
Game mode Survival in standard Rust.
mp30
Max players 30 slots are available.
v2580
Protocol Your game needs to be on protocol 2580 to join.
cs112806
Build Game build: 112806.
ptrak
Networking The network layer is RakNet, the game's standard.
$rpol
Region code You'll see it listed with the region code pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.