Station EU-3106 · recording
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10
Online EU 46.8.197.6:30015 checked 7m ago
- Players now
- 1/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #3,106
- top 14% · #1159 in EU
- Last wipe
- 15h ago
- weekly schedule
- Next wipe
- 6d 8h
- Wed 4 Nov, 05:09 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 06:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 05:09 UTC, in 6d 8h. Its weekly schedule tag · low confidence
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 6d 8hWed 4 Nov, 05:09 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 13d 8hWed 11 Nov, 05:09 UTC
- 20d 8hWed 18 Nov, 05:09 UTC
- 27d 8hWed 25 Nov, 05:09 UTC
- 34d 8hWed 2 Dec, 05:09 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 41d 8hWed 9 Dec, 05:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 05:09 UTC15h ago | – | – | – | – | running | 1 |
| Fri 23 Oct, 04:27 UTC5d ago | M0.3▲rising | 2 | held half | 5 days | 0 | |
| Tue 20 Oct, 08:35 UTC8d ago | M0.0▲rising | 1 | held half | 2.8 days | 0 | |
| Sun 18 Oct, 07:19 UTC10d ago | M0.0▲rising | 2 | held half | 2.1 days | 1 | |
| Sat 17 Oct, 07:47 UTC11d ago | M0.0▲rising | 2 | – | 1 days | 1 | |
| Thu 15 Oct, 05:51 UTC13d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Wed 14 Oct, 07:20 UTC14d ago | M0.3▲rising | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 runs a procedural map of size 1,000 with seed 32378, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
No gather rate appears in the name of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 right now?
A reading taken now shows 1 players on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, which has 300 slots. Across seven days this server recorded an average of 1 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.
How does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 rank against other Rust servers?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is #1,159 in Europe and #3,106 worldwide on the past week's player hours, within the top 14% of ranked servers.
Operator and location
How reliably does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 stay online?
(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is up at the moment. Its reported uptime points to a restart about 10 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
How well does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 perform under load?
Across the last 48 hours it averaged 226 server fps, with a floor of 196. At its highest, it carried 3,815 entities: buildings, deployables and the world's other contents. Its highest memory use was 925 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 run from?
The EU tag is how (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.8.197.6:30015.
Which Rust version is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 running?
Rust network protocol 2635 and build 168909 on Linux is what (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
On average, the busiest point of its recent wipes drew 2 players. 6 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 wipe, and on which days?
Its schedule cannot be confirmed, as too few of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10's wipes are on record; the prediction follows its tag instead. Wednesday 4 November at 05:09 UTC is when its next wipe is due. 15 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 mean?
Tags published by (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 appear?
The Rust Server Trends lists that take in (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 are: Rust servers with the tutorial, EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Connecting
What steps get you onto (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?
To join, enter client.connect 46.8.197.6:30015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://i.imgur.com/sPN1QFS.png.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.