Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players50,964 Active3,047 Wipes · 3 h104 48 h

Station XX-16009 · no signal

L&J

Offline 46.74.76.194:28015 checked 25d ago

Connect
Players now
0/ 6
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipe
70d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16009 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
56/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
96/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
284/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
13/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
357/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
278/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on L&J?

The map on L&J is procedural, produced by the game.

Which settings and rules apply on L&J?

The name of L&J gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on L&J right now?

L&J is not responding at this moment and is offline, last seen 25 days 13 hours ago.

How does L&J rank against other Rust servers?

On player hours for the past week, L&J sits at #16,009, which puts it inside the top 71% of every ranked server.

Server facts

How reliably does L&J stay online?

As recorded now, L&J is not reachable, the last contact having been 25 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Trends first recorded it.

Where in the world is L&J hosted?

A region is not published by L&J. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.74.76.194:28015 is the address it uses.

Which Rust version is L&J running?

L&J is running Rust network protocol 2632 and build 161125 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does L&J wipe, and on which days?

The rhythm of L&J cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 70 days 5 hours.

Lists and tags

What do the server tags on L&J mean?

The game's server browser reads the tags L&J publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs161125 (Build): It runs game build 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does L&J appear?

These Rust Server Trends lists include L&J: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to L&J?

Enter client.connect 46.74.76.194:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players Slots: 6.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs161125
Build It runs game build 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.