Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h158 48 h

Station XX-14679 · no signal

yaboss1

Offline 46.72.251.238:28015 checked 31d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,679
top 64%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14679 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 19:43 UTC31d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
818/ 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average
133/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average
511/ 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average
322/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average
239/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on yaboss1?

yaboss1 uses a procedural map, which the game generates.

Which settings and rules apply on yaboss1?

No gather rate appears in the name of yaboss1. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on yaboss1?

A reading taken now finds yaboss1 offline; the most recent activity was 31 days 21 hours ago.

How does yaboss1 rank against other Rust servers?

The last seven days of player hours place yaboss1 at #14,679, in the top 64% of all ranked servers.

Server facts

How reliably does yaboss1 stay online?

As recorded now, yaboss1 is not reachable, the last contact having been 31 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does yaboss1 run from?

Nothing about a region comes from yaboss1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.72.251.238:28015.

Which Rust version is yaboss1 running?

On Windows, yaboss1 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on yaboss1?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does yaboss1 wipe, and on which days?

Too few wipes of yaboss1 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 31 days 22 hours.

Tags

What do the server tags on yaboss1 mean?

These are the tags yaboss1 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does yaboss1 appear?

The Rust Server Trends lists that take in yaboss1 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto yaboss1?

To join, enter client.connect 46.72.251.238:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.