Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h42 48 h

Station XX-14223 · no signal

ServerName

Offline 46.72.154.140:28015 checked 5d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,223
top 64%
Last wipe
5d ago
no schedule published
Next wipe
1d 18h
Fri 30 Oct, 13:46 UTC
Seismic record · station XX-14223 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct20 Oct24 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:46 UTC, in 1d 18h. Every Friday at 13:46 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 1d 18hFri 30 Oct, 13:46 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 8d 18hFri 6 Nov, 13:46 UTC
  4. 15d 18hFri 13 Nov, 13:46 UTC
  5. 22d 18hFri 20 Nov, 13:46 UTC
  6. 29d 18hFri 27 Nov, 13:46 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 36d 18hFri 4 Dec, 13:46 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 13:46 UTC5d ago M0.0rising 1 – running 0
Fri 16 Oct, 12:22 UTC12d ago M0.0steady 1 halved by day 6 7.1 days 1
Thu 15 Oct, 14:07 UTC13d ago M0.0steady 1 – 0.9 days 1
Fri 9 Oct, 13:55 UTC19d ago M0.0rising 1 – 6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on ServerName?

ServerName is not responding at this moment and is offline, last seen 5 days 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #14,223, in the top 64% of all ranked servers.

Server details

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 5 days 4 hours ago. 4 of 168 hours in the last 7 full days were up time, 2% of the total. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does ServerName run from?

A region is not published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.72.154.140:28015 is the address it uses.

What build of Rust does ServerName use?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on ServerName?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

How often does ServerName wipe, and on which days?

At ServerName the wipes follow a every Friday at 13:46 UTC rhythm. The date of its next wipe is Friday 30 October at 13:46 UTC. It has run its current world for 5 days 5 hours.

Tags

What do the server tags on ServerName mean?

These are the tags ServerName publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ServerName appear?

These Rust Server Trends lists include ServerName: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to ServerName?

To join, enter client.connect 46.72.154.140:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.