Rust Server TrendsSeismic network · station log
Recording Stations11,838 Players77,057 Active3,823 Wipes · 3 h155 48 h

Station XX-13778 · no signal

Ilya & Friend | Vanilla

Offline 46.63.125.4:28015 checked 22d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,778
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13778 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
672/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
370/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
182/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
163/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Ilya & Friend | Vanilla?

A procedural map runs on Ilya & Friend | Vanilla, generated by the game.

Which settings and rules apply on Ilya & Friend | Vanilla?

You will find no gather rate in the name of Ilya & Friend | Vanilla. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Ilya & Friend | Vanilla?

No players are recorded on Ilya & Friend | Vanilla at this moment; it is offline, and the last sighting was 22 days 2 hours ago.

How does Ilya & Friend | Vanilla rank against other Rust servers?

The last seven days of player hours place Ilya & Friend | Vanilla at #13,778, in the top 61% of all ranked servers.

Operator and location

How reliably does Ilya & Friend | Vanilla stay online?

Ilya & Friend | Vanilla is down at the moment; the last recorded contact was 22 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Ilya & Friend | Vanilla run from?

No region is published by Ilya & Friend | Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.63.125.4:28015.

Which Rust version is Ilya & Friend | Vanilla running?

Ilya & Friend | Vanilla is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Ilya & Friend | Vanilla run its wipes?

On record so far are too few of Ilya & Friend | Vanilla's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 23 days 12 hours.

Lists and tags

What do the server tags on Ilya & Friend | Vanilla mean?

These are the tags Ilya & Friend | Vanilla publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Ilya & Friend | Vanilla appear?

You will find Ilya & Friend | Vanilla on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Ilya & Friend | Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 46.63.125.4:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.