Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station XX-15831 · no signal

myserver

Offline 46.61.31.14:28015 checked 20d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,831
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15831 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 14:41 UTC22d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
157/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
31/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
43/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on myserver?

myserver uses a procedural map, which the game generates.

Which settings and rules apply on myserver?

You will find no gather rate in the name of myserver. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on myserver right now?

myserver is not responding at this moment and is offline, last seen 20 days 5 hours ago.

How does myserver rank against other Rust servers?

Over the last seven days, myserver recorded enough player hours to reach #15,831 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does myserver stay online?

myserver is down at the moment; the last recorded contact was 20 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.

Where in the world is myserver hosted?

No region is published by myserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.61.31.14:28015 is the address it uses.

What build of Rust does myserver use?

myserver is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on myserver?

5 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.

How often does myserver wipe, and on which days?

Too few wipes of myserver are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 10 hours.

Lists and tags

What do the server tags on myserver mean?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does myserver appear?

The Rust Server Trends lists that take in myserver are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto myserver?

You can connect by pressing F1 in Rust and typing client.connect 46.61.31.14:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.