Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,138 Active2,969 Wipes · 3 h105 48 h

Station XX-15392 · no signal

ionn

Offline 46.55.81.200:28015 checked 42d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,392
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15392 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
309/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
199/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
102/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
28/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ionn?

ionn uses a procedural map, which the game generates.

Which settings and rules apply on ionn?

The name of ionn gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on ionn?

A reading taken now finds ionn offline; the most recent activity was 42 days 12 hours ago.

How does ionn rank against other Rust servers?

Over the last seven days, ionn recorded enough player hours to reach #15,392 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does ionn stay online?

No contact with ionn right now, and the last recorded contact was 42 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Where in the world is ionn hosted?

A region is not published by ionn. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.55.81.200:28015 is the address it uses.

What build of Rust does ionn use?

Rust network protocol 2633 and build 163794 on Windows is what ionn runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does ionn wipe, and on which days?

The rhythm of ionn cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 12 hours.

Server tags

What do the server tags on ionn mean?

The game's server browser reads the tags ionn publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ionn appear?

You will find ionn on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto ionn?

You can connect by pressing F1 in Rust and typing client.connect 46.55.81.200:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.