Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players45,556 Active2,959 Wipes · 3 h100 48 h

Station XX-16943 · no signal

myserver

Offline 46.41.93.19:28015 checked 32d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,943
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16943 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 15:52 UTC32d ago M0.0steady 5 – running 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
46/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
76/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
240/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
299/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
260/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on myserver?

The map on myserver is procedural, produced by the game.

Which settings and rules apply on myserver?

No gather rate appears in the name of myserver. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on myserver right now?

A reading taken now finds myserver offline; the most recent activity was 32 days 6 hours ago.

How does myserver rank against other Rust servers?

The last seven days of player hours place myserver at #16,943, in the top 71% of all ranked servers.

Server details

How reliably does myserver stay online?

myserver is down at the moment; the last recorded contact was 32 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 September 2026.

Which region does myserver run from?

A region is not published by myserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.41.93.19:28015 is the address it uses.

What build of Rust does myserver use?

On Windows, myserver runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on myserver?

5 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does myserver run its wipes?

Too few wipes of myserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 days 11 hours.

Lists and tags

What do the server tags on myserver mean?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does myserver appear?

You will find myserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to myserver?

You can connect by pressing F1 in Rust and typing client.connect 46.41.93.19:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.