Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h23 48 h

Station XX-2890 · recording

[DE/GER] Rusthof RP

Online 46.4.107.80:28080 checked 2h ago

moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
1
peak 6
Rank
#2,890
top 13%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2890 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
+2into Tue 16:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
13players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 10:56 UTC19d ago M1.1rising 13 – running 0
Thu 8 Oct, 14:22 UTC20d ago M1.1rising 13 – 0.9 days 0
Thu 8 Oct, 07:18 UTC20d ago M1.1rising 13 – 0.3 days 1
Wed 7 Oct, 14:38 UTC21d ago M0.3rising 2 – 0.7 days 0
Sat 3 Oct, 14:10 UTC25d ago M0.3rising 2 halved by day 2 4 days 0
Fri 2 Oct, 17:53 UTC26d ago M0.0steady 2 – 0.8 days 2
Fri 2 Oct, 11:31 UTC26d ago M0.3rising 2 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
453/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [DE/GER] Rusthof RP?

The procedural map on [DE/GER] Rusthof RP is size 2,500 with seed 481981, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map Rusthof.

Which settings and rules apply on [DE/GER] Rusthof RP?

You will find no gather rate in the name of [DE/GER] Rusthof RP. The group limit is 8 players, the game's default. roleplay is the game mode, rules for roleplay, with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [DE/GER] Rusthof RP right now?

At this moment, [DE/GER] Rusthof RP records 2 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 17:00 UTC, averaging 4 players.

How does [DE/GER] Rusthof RP rank against other Rust servers?

The last seven days of player hours place [DE/GER] Rusthof RP at #2,890, in the top 13% of all ranked servers.

Server details

How reliably does [DE/GER] Rusthof RP stay online?

As recorded now, [DE/GER] Rusthof RP is running. Going by the uptime figure it reports, it restarted about 10 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [DE/GER] Rusthof RP perform under load?

The 48-hour average is 174 server fps; 91 is the lowest observed. The world held up to 54,535 entities at its peak, buildings and deployables included. Its highest memory use was 2,111 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [DE/GER] Rusthof RP run from?

Its name points to Europe, but [DE/GER] Rusthof RP publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.4.107.80:28080.

Which Rust version is [DE/GER] Rusthof RP running?

On Windows, [DE/GER] Rusthof RP runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [DE/GER] Rusthof RP?

On average, the busiest point of its recent wipes drew 13 players. 11 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does [DE/GER] Rusthof RP run its wipes?

No next wipe can be predicted for [DE/GER] Rusthof RP, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 19 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on [DE/GER] Rusthof RP mean?

These are the tags [DE/GER] Rusthof RP publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [DE/GER] Rusthof RP appear?

You will find [DE/GER] Rusthof RP on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust roleplay server trends. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [DE/GER] Rusthof RP?

You can connect by pressing F1 in Rust and typing client.connect 46.4.107.80:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.