Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players45,403 Active3,140 Wipes · 3 h97 48 h

Station XX-12469 · no signal

Rust Staging Local

Offline 46.34.192.195:28015 checked 1h ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#12,469
top 56%
Last wipe
1h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12469 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 12:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0012:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 23:23 UTC1h ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
236/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
153/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
42/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Staging Local?

The map on Rust Staging Local is procedural, produced by the game.

Which settings and rules apply on Rust Staging Local?

No gather rate appears in the name of Rust Staging Local. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Staging Local?

Rust Staging Local is not responding at this moment and is offline, last seen 1 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does Rust Staging Local rank against other Rust servers?

Over the last seven days, Rust Staging Local recorded enough player hours to reach #12,469 worldwide, placing it in the top 56% of all ranked servers.

Server facts

How reliably does Rust Staging Local stay online?

As recorded now, Rust Staging Local is not reachable, the last contact having been 1 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Staging Local run from?

Nothing about a region comes from Rust Staging Local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.34.192.195:28015.

What build of Rust does Rust Staging Local use?

Rust network protocol 2635 and build 169596 on Windows is what Rust Staging Local runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Rust Staging Local run its wipes?

Too few wipes of Rust Staging Local are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 1 hours.

Tags

What do the server tags on Rust Staging Local mean?

These are the tags Rust Staging Local publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169596 (Build): Game build: 169596; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Staging Local appear?

You will find Rust Staging Local on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Rust Staging Local?

To join, enter client.connect 46.34.192.195:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169596,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169596
Build Game build: 169596.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.