Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-8363 · no signal

Ruster Local Live Preview

Offline 46.254.215.42:28015 checked 1d ago

moddedcarbon
Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 1
Rank
#8,363
top 38%
No wipes
resets
9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8363 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 17:17 UTC1d ago – – – – – 0
Tue 27 Oct, 16:39 UTC1d ago – – – – – 1
Mon 26 Oct, 21:06 UTC2d ago – – – – – 1
Mon 26 Oct, 18:22 UTC2d ago – – – – – 1
Mon 26 Oct, 18:02 UTC2d ago – – – – – 0
Mon 26 Oct, 17:34 UTC2d ago – – – – – 1
Mon 26 Oct, 16:49 UTC2d ago – – – – – 0
Sun 25 Oct, 19:19 UTC3d ago – – – – – 0
Thu 22 Oct, 16:22 UTC6d ago M0.0steady 0 – 3.1 days 0
Nearby stations

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203/ 300
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404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
4/ 300
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[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Ruster Local Live Preview?

You will find no gather rate in the name of Ruster Local Live Preview. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on Ruster Local Live Preview right now?

No players are recorded on Ruster Local Live Preview at this moment; it is offline, and the last sighting was 42 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does Ruster Local Live Preview rank against other Rust servers?

Over the last seven days, Ruster Local Live Preview recorded enough player hours to reach #8,363 worldwide, placing it in the top 38% of all ranked servers.

Server details

How reliably does Ruster Local Live Preview stay online?

Ruster Local Live Preview is down at the moment; the last recorded contact was 42 hours ago. It was up 16% of the time across the last 6 full days: 23 of 144 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Ruster Local Live Preview hosted?

Nothing about a region comes from Ruster Local Live Preview. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.254.215.42:28015.

What build of Rust does Ruster Local Live Preview use?

Ruster Local Live Preview is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Ruster Local Live Preview run its wipes?

No wipe schedule is kept by Ruster Local Live Preview, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on Ruster Local Live Preview mean?

These are the tags Ruster Local Live Preview publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Ruster Local Live Preview appear?

These Rust Server Trends lists include Ruster Local Live Preview: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to Ruster Local Live Preview?

Enter client.connect 46.254.215.42:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.