Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players32,059 Active2,776 Wipes · 3 h73 48 h

Station XX-14839 · no signal

Home Server

Offline 46.250.87.150:28015 checked 24d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,839
top 66%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14839 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
151/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
137/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
14/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
57/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Home Server?

The map on Home Server is procedural, produced by the game.

Which settings and rules apply on Home Server?

The name of Home Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Home Server right now?

No players are recorded on Home Server at this moment; it is offline, and the last sighting was 24 days 8 hours ago.

How does Home Server rank against other Rust servers?

On player hours for the past week, Home Server sits at #14,839, which puts it inside the top 66% of every ranked server.

Operator and location

How reliably does Home Server stay online?

Home Server is down at the moment; the last recorded contact was 24 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Home Server hosted?

A region is not published by Home Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.250.87.150:28015.

Which Rust version is Home Server running?

On Windows, Home Server runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Home Server run its wipes?

On record so far are too few of Home Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 13 hours.

Lists and tags

What do the server tags on Home Server mean?

The game's server browser reads the tags Home Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Home Server appear?

These Rust Server Trends lists include Home Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Home Server?

You can connect by pressing F1 in Rust and typing client.connect 46.250.87.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.