Rust Server TrendsSeismic network · station log
Recording Stations11,889 Players101,018 Active3,946 Wipes · 3 h400 48 h

Station XX-11063 · recording

[AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!

Online 46.233.39.240:10000 checked 12m ago

3x quad weekly wipes vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,063
top 50%
Last wipe
26d ago
weekly schedule
Next wipe
1d 0h
Fri 30 Oct, 18:07 UTC
Seismic record · station XX-11063 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, and #531 of the quad servers (top 64%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 18:07 UTC, in 1d 0h. Its weekly schedule tag · low confidence

usual gap
14.6 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 0hFri 30 Oct, 18:07 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 8d 0hFri 6 Nov, 18:07 UTC
  4. 15d 0hFri 13 Nov, 18:07 UTC
  5. 22d 0hFri 20 Nov, 18:07 UTC
  6. 29d 0hFri 27 Nov, 18:07 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 36d 0hFri 4 Dec, 18:07 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:07 UTC26d ago M0.0steady 0 – running 0
Fri 18 Sep, 04:40 UTC41d ago M0.0rising 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED OC · trio · 3x · weekly · 180 on average
87/ 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 211 on average
180/ 200
[AU] Redux 3x • Solo Only • Modded OC · solo · 3x · weekly · 3 on average
0/ 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar EU · quad · 3x · weekly · 2 on average
9/ 200
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average
2/ 100
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED OC · groups of 8+ · 3x · weekly · 2 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?

The procedural map on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! is size 3,500 with seed 237079, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?

Going by its name, [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! runs 3x gather. 4 players is the most a group can hold (quad). It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! right now?

At this moment, [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 0 players.

How does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! rank against other Rust servers?

Over the last seven days, [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! recorded enough player hours to reach #11,063 worldwide, placing it in the top 50% of all ranked servers. Within quad, it places #531.

Server details

How reliably does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! stay online?

Right now, you can reach [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!. The uptime it reports puts its last restart about 23 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! perform under load?

Its average server fps over the last 48 hours was 153, and it never dropped below 104. The world held up to 96,926 entities at its peak, buildings and deployables included. Memory use peaked at 2,805 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! hosted?

No region tag comes from [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!, though the name points to Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.233.39.240:10000.

What build of Rust does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! use?

Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! wipe, and on which days?

The prediction follows its tag, because too few of [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!'s wipes are on record to confirm its schedule. Friday 30 October at 18:07 UTC is when its next wipe is due. 26 days 23 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! mean?

Tags published by [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!! appear?

These Rust Server Trends lists include [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!: 3x Rust servers, by live population, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 3x.

Connecting

How do you connect to [AU/NZ] Eclipse Networks 3x | Quad | Loot+ | JUST WIPED!!?

Enter client.connect 46.233.39.240:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/9v3HE3H7Fr.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.