Rust Server TrendsSeismic network · station log
Recording Stations11,772 Players62,070 Active3,548 Wipes · 3 h127 48 h

Station XX-14764 · no signal

My Personal Test Server

Offline 46.23.101.43:28015 checked 37d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,764
top 64%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14764 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
445/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
273/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
82/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
103/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Personal Test Server?

The map on My Personal Test Server is procedural, produced by the game.

Which settings and rules apply on My Personal Test Server?

You will find no gather rate in the name of My Personal Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Personal Test Server right now?

My Personal Test Server is not responding at this moment and is offline, last seen 37 days 1 hours ago.

How does My Personal Test Server rank against other Rust servers?

On player hours for the past week, My Personal Test Server sits at #14,764, which puts it inside the top 64% of every ranked server.

Server facts

How reliably does My Personal Test Server stay online?

As recorded now, My Personal Test Server is not reachable, the last contact having been 37 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 21 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Personal Test Server hosted?

A region is not published by My Personal Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.23.101.43:28015.

What build of Rust does My Personal Test Server use?

On Windows, My Personal Test Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does My Personal Test Server run its wipes?

The rhythm of My Personal Test Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 37 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Personal Test Server mean?

The game's server browser reads the tags My Personal Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Personal Test Server appear?

These Rust Server Trends lists include My Personal Test Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Personal Test Server?

You can connect by pressing F1 in Rust and typing client.connect 46.23.101.43:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.