Rust Server TrendsSeismic network · station log
Recording Stations11,726 Players49,195 Active3,240 Wipes · 3 h114 48 h

Station XX-14547 · no signal

Servachok

Offline 46.229.184.67:28015 checked 30d ago

Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,547
top 61%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14547 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 17:53 UTC30d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
272/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
184/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
34/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
43/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
56/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Servachok?

The map on Servachok is procedural, produced by the game.

Which settings and rules apply on Servachok?

The name of Servachok gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Servachok right now?

No players are recorded on Servachok at this moment; it is offline, and the last sighting was 30 days 3 hours ago.

How does Servachok rank against other Rust servers?

Over the last seven days, Servachok recorded enough player hours to reach #14,547 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does Servachok stay online?

As recorded now, Servachok is not reachable, the last contact having been 30 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Servachok hosted?

No region is published by Servachok. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.229.184.67:28015 is the address it uses.

What build of Rust does Servachok use?

Servachok is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Servachok?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Servachok run its wipes?

The rhythm of Servachok cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 30 days 6 hours.

Tags

What do the server tags on Servachok mean?

These are the tags Servachok publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Servachok appear?

These Rust Server Trends lists include Servachok: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Servachok?

To join, enter client.connect 46.229.184.67:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.