Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players90,661 Active4,035 Wipes · 3 h164 48 h

Station XX-12930 · no signal

RustScape test | GW_OneGrid_v9

Offline 46.225.153.224:28015 checked 2d ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#12,930
top 58%
No wipes
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-12930 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 15:53 UTC2d ago – – – – – 0
Sun 25 Oct, 15:31 UTC2d ago – – – – – 0
Sun 25 Oct, 12:13 UTC2d ago – – – – – 0
Fri 23 Oct, 03:20 UTC4d ago M0.0steady 0 – – 2.4 days 0
Thu 22 Oct, 13:26 UTC5d ago – – – – – 0
Thu 22 Oct, 13:18 UTC5d ago M0.0rising 1 – 0.6 days 0
Sat 17 Oct, 16:18 UTC10d ago – – – – – 0
Sat 17 Oct, 10:34 UTC10d ago M0.0steady 0 – 5.1 days 0
Sat 17 Oct, 04:18 UTC10d ago – – – – – 0
Sat 17 Oct, 03:52 UTC10d ago M0.0rising 1 – 0.3 days 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 131 on average
90/ 300
EU Hub 01 EU · groups of 1000+ · 22 on average
22/ 3300
A Shockbyte Rust Server groups of 8+ · 3 on average
3/ 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 3 on average
3/ 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average
1/ 300
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 125 on average
99/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustScape test | GW_OneGrid_v9?

Generated by the game, the map on RustScape test | GW_OneGrid_v9 is procedural, size 1,250 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on RustScape test | GW_OneGrid_v9?

You will find no gather rate in the name of RustScape test | GW_OneGrid_v9. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RustScape test | GW_OneGrid_v9?

No players are recorded on RustScape test | GW_OneGrid_v9 at this moment; it is offline, and the last sighting was 2 days 3 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does RustScape test | GW_OneGrid_v9 rank against other Rust servers?

Over the last seven days, RustScape test | GW_OneGrid_v9 recorded enough player hours to reach #12,930 worldwide, placing it in the top 58% of all ranked servers.

Server facts

How reliably does RustScape test | GW_OneGrid_v9 stay online?

As recorded now, RustScape test | GW_OneGrid_v9 is not reachable, the last contact having been 2 days 3 hours ago. 5 of 168 hours in the last 7 full days were up time, 3% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is RustScape test | GW_OneGrid_v9 hosted?

A region is not published by RustScape test | GW_OneGrid_v9. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.225.153.224:28015.

Which Rust version is RustScape test | GW_OneGrid_v9 running?

Rust network protocol 2635 and build 168909 on Linux is what RustScape test | GW_OneGrid_v9 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does RustScape test | GW_OneGrid_v9 run its wipes?

No wipe schedule is kept by RustScape test | GW_OneGrid_v9, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on RustScape test | GW_OneGrid_v9 mean?

The game's server browser reads the tags RustScape test | GW_OneGrid_v9 publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustScape test | GW_OneGrid_v9 appear?

These Rust Server Trends lists include RustScape test | GW_OneGrid_v9: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to RustScape test | GW_OneGrid_v9?

You can connect by pressing F1 in Rust and typing client.connect 46.225.153.224:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.