Rust Server TrendsSeismic network · station log
Recording Stations11,702 Players66,491 Active3,572 Wipes · 3 h117 48 h

Station XX-12817 · no signal

myserver

Offline 46.216.114.235:28015 checked 30d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,817
top 54%
Last wipe
34d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 18:20 UTC33d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
657/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
183/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
111/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on myserver?

The map on myserver is procedural, produced by the game.

Which settings and rules apply on myserver?

The name of myserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on myserver right now?

A reading taken now finds myserver offline; the most recent activity was 30 days 15 hours ago.

How does myserver rank against other Rust servers?

On player hours for the past week, myserver sits at #12,817, which puts it inside the top 54% of every ranked server.

Server facts

How reliably does myserver stay online?

myserver is down at the moment; the last recorded contact was 30 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.

Where in the world is myserver hosted?

A region is not published by myserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.216.114.235:28015 is the address it uses.

Which Rust version is myserver running?

Rust network protocol 2633 and build 165217 on Windows is what myserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on myserver?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 23 hours after the wipe.

How often does myserver wipe, and on which days?

The rhythm of myserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 34 days 4 hours is how long the current world has been running.

Tags

What do the server tags on myserver mean?

Tags published by myserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does myserver appear?

These Rust Server Trends lists include myserver: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to myserver?

Enter client.connect 46.216.114.235:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.