Station XX-15289 · recording
Rust Server [DOCKER] - Local
Online 46.205.240.190:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 17:55 UTC27d ago | M0.0■steady | 2 | – | running | 2 | |
| Fri 25 Sep, 19:41 UTC33d ago | M0.3▲rising | 2 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server [DOCKER] - Local?
A procedural map runs on Rust Server [DOCKER] - Local, generated by the game.
Which settings and rules apply on Rust Server [DOCKER] - Local?
You will find no gather rate in the name of Rust Server [DOCKER] - Local. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on Rust Server [DOCKER] - Local?
At this moment, Rust Server [DOCKER] - Local records 0 players across 100 slots. The population averaged 0 players over the past week.
How does Rust Server [DOCKER] - Local rank against other Rust servers?
Over the last seven days, Rust Server [DOCKER] - Local recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Rust Server [DOCKER] - Local stay online?
Rust Server [DOCKER] - Local is up at the moment. Of the 168 hours in the last 7 full days, it was up for 72, or 43% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Where in the world is Rust Server [DOCKER] - Local hosted?
Nothing about a region comes from Rust Server [DOCKER] - Local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.205.240.190:28015.
What build of Rust does Rust Server [DOCKER] - Local use?
Rust network protocol 2634 and build 166652 on Linux is what Rust Server [DOCKER] - Local runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Server [DOCKER] - Local?
The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Rust Server [DOCKER] - Local run its wipes?
The rhythm of Rust Server [DOCKER] - Local cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 27 days.
Server tags
What do the server tags on Rust Server [DOCKER] - Local mean?
These are the tags Rust Server [DOCKER] - Local publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server [DOCKER] - Local appear?
The Rust Server Trends lists that take in Rust Server [DOCKER] - Local are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Rust Server [DOCKER] - Local?
Enter client.connect 46.205.240.190:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.