Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players39,995 Active3,014 Wipes · 3 h94 48 h

Station XX-11561 · no signal

Bujda server

Offline 46.205.194.68:28015 checked 44d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,561
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11561 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
334/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
7/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
129/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
64/ 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Bujda server?

Bujda server uses a procedural map, which the game generates.

Which settings and rules apply on Bujda server?

The name of Bujda server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Bujda server right now?

Bujda server is not responding at this moment and is offline, last seen 44 days 15 hours ago.

How does Bujda server rank against other Rust servers?

Over the last seven days, Bujda server recorded enough player hours to reach #11,561 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Bujda server stay online?

Bujda server is down at the moment; the last recorded contact was 44 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Bujda server run from?

No region is published by Bujda server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.205.194.68:28015.

What build of Rust does Bujda server use?

On Windows, Bujda server runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Bujda server run its wipes?

Too few wipes of Bujda server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 52 days 21 hours.

Server tags

What do the server tags on Bujda server mean?

These are the tags Bujda server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Bujda server appear?

You will find Bujda server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Bujda server?

Enter client.connect 46.205.194.68:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.