Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station XX-15490 · no signal

TESTMY

Offline 46.191.145.140:28015 checked 37d ago

Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
280/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
230/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
20/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
26/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
107/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TESTMY?

TESTMY uses a procedural map, which the game generates.

Which settings and rules apply on TESTMY?

You will find no gather rate in the name of TESTMY. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on TESTMY?

No players are recorded on TESTMY at this moment; it is offline, and the last sighting was 37 days 18 hours ago.

How does TESTMY rank against other Rust servers?

The last seven days of player hours place TESTMY at #15,490, in the top 67% of all ranked servers.

Server details

How reliably does TESTMY stay online?

As recorded now, TESTMY is not reachable, the last contact having been 37 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 September 2026 is when Rust Server Trends first recorded it.

Where in the world is TESTMY hosted?

No region is published by TESTMY. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.191.145.140:28015.

Which Rust version is TESTMY running?

On Windows, TESTMY runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does TESTMY run its wipes?

Too few wipes of TESTMY are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 37 days 19 hours.

Lists and tags

What do the server tags on TESTMY mean?

These are the tags TESTMY publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TESTMY appear?

These Rust Server Trends lists include TESTMY: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to TESTMY?

Enter client.connect 46.191.145.140:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.