Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players40,469 Active2,963 Wipes · 3 h88 48 h

Station XX-13013 · no signal

DRS

Offline 46.183.131.93:28015 checked 9d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,013
top 59%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13013 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
260/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
116/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DRS?

DRS uses a procedural map, which the game generates.

Which settings and rules apply on DRS?

You will find no gather rate in the name of DRS. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on DRS?

DRS is not responding at this moment and is offline, last seen 9 days 12 hours ago.

How does DRS rank against other Rust servers?

The last seven days of player hours place DRS at #13,013, in the top 59% of all ranked servers.

Server details

How reliably does DRS stay online?

As recorded now, DRS is not reachable, the last contact having been 9 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 18 October 2026 is when Rust Server Trends first recorded it.

Which region does DRS run from?

No region is published by DRS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.183.131.93:28015 is the address it uses.

Which Rust version is DRS running?

Rust network protocol 2634 and build 167781 on Windows is what DRS runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does DRS run its wipes?

The rhythm of DRS cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on DRS mean?

The game's server browser reads the tags DRS publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DRS appear?

The Rust Server Trends lists that take in DRS are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto DRS?

Enter client.connect 46.183.131.93:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.