Station XX-11220 · no signal
RustHunter Custom [Raid Base][SkillTree][Ryzen9]
Offline 46.181.239.168:29315 checked 2h ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,220
- top 51%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Mon 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustHunter Custom [Raid Base][SkillTree][Ryzen9]?
The procedural map on RustHunter Custom [Raid Base][SkillTree][Ryzen9] is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on RustHunter Custom [Raid Base][SkillTree][Ryzen9]?
You will find no gather rate in the name of RustHunter Custom [Raid Base][SkillTree][Ryzen9]. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RustHunter Custom [Raid Base][SkillTree][Ryzen9] right now?
RustHunter Custom [Raid Base][SkillTree][Ryzen9] is not responding at this moment and is offline, last seen 2 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does RustHunter Custom [Raid Base][SkillTree][Ryzen9] rank against other Rust servers?
On player hours for the past week, RustHunter Custom [Raid Base][SkillTree][Ryzen9] sits at #11,220, which puts it inside the top 51% of every ranked server.
Server facts
How reliably does RustHunter Custom [Raid Base][SkillTree][Ryzen9] stay online?
No contact with RustHunter Custom [Raid Base][SkillTree][Ryzen9] right now, and the last recorded contact was 2 hours ago. Going by the uptime figure it reports, it restarted about 20 hours ago. It was up 67% of the time across the last 7 full days: 112 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustHunter Custom [Raid Base][SkillTree][Ryzen9] hold a steady tick rate?
The 48-hour average is 30 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 135,877. It reached a ceiling of 4,459 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustHunter Custom [Raid Base][SkillTree][Ryzen9] hosted?
A region is not published by RustHunter Custom [Raid Base][SkillTree][Ryzen9]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.181.239.168:29315.
What build of Rust does RustHunter Custom [Raid Base][SkillTree][Ryzen9] use?
On Windows, RustHunter Custom [Raid Base][SkillTree][Ryzen9] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on RustHunter Custom [Raid Base][SkillTree][Ryzen9]?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 28 hours after the wipe.
How often does RustHunter Custom [Raid Base][SkillTree][Ryzen9] wipe, and on which days?
At the force wipe each month RustHunter Custom [Raid Base][SkillTree][Ryzen9] wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 6 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on RustHunter Custom [Raid Base][SkillTree][Ryzen9] mean?
These are the tags RustHunter Custom [Raid Base][SkillTree][Ryzen9] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustHunter Custom [Raid Base][SkillTree][Ryzen9] appear?
The Rust Server Trends lists that take in RustHunter Custom [Raid Base][SkillTree][Ryzen9] are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to RustHunter Custom [Raid Base][SkillTree][Ryzen9]?
Enter client.connect 46.181.239.168:29315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://m.vk.com/club222606635?from=groups.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
