Station XX-13076 · no signal
TEST не входить!
Offline 46.174.54.223:28015 checked 9d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,076
- top 59%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 5 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 09:51 UTC25d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 27 Sep, 08:53 UTC30d ago | M0.3▲rising | 3 | halved by day 1 | 5 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST не входить!?
Generated by the game, the map on TEST не входить! is procedural, size 5,000 with seed 89805583. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on TEST не входить!?
The name of TEST не входить! gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on TEST не входить! right now?
TEST не входить! is not responding at this moment and is offline, last seen 9 days 18 hours ago.
How does TEST не входить! rank against other Rust servers?
Over the last seven days, TEST не входить! recorded enough player hours to reach #13,076 worldwide, placing it in the top 59% of all ranked servers.
Server facts
How reliably does TEST не входить! stay online?
No contact with TEST не входить! right now, and the last recorded contact was 9 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 27 September 2026 is when Rust Server Trends first recorded it.
Which region does TEST не входить! run from?
No region tag comes from TEST не входить!, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.174.54.223:28015.
Which Rust version is TEST не входить! running?
TEST не входить! is running Rust network protocol 2634 and build 167058 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on TEST не входить!?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does TEST не входить! wipe, and on which days?
The rhythm of TEST не входить! cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 17 hours.
Tags
What do the server tags on TEST не входить! mean?
These are the tags TEST не входить! publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST не входить! appear?
The Rust Server Trends lists that take in TEST не входить! are: EU Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to TEST не входить!?
You can connect by pressing F1 in Rust and typing client.connect 46.174.54.223:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.