Rust Server TrendsSeismic network · station log
Recording Stations11,719 Players48,039 Active3,199 Wipes · 3 h104 48 h

Station EU-2523 · recording

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

Online EU 46.174.54.159:28015 checked 9m ago

1x monthly wipes vanillamoddedoxide
Connect
Players now
1/ 75
1% full
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
2
peak 11
Rank
#2,523
top 11% · #962 in EU
Last wipe
4d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2523 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 75 slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
−3into Wed 21:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246801:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
14.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 13

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago M1.0rising 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago M0.8rising 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago M0.8rising 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago M0.6rising 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
42/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 62 on average
163/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Generated by the game, the map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is procedural, size 3,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

1x gather is what [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

1 of the 75 slots on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are filled right now. Across seven days this server recorded an average of 2 players and a peak of 11. The busiest point in the last 48 hours came at 09:00 UTC, averaging 6 players.

How does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] rank against other Rust servers?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is #962 in Europe and #2,523 worldwide on the past week's player hours, within the top 11% of ranked servers.

Server facts

How reliably does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] stay online?

As recorded now, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is running. Going by the uptime figure it reports, it restarted about 19 hours ago. 142 of 168 hours in the last 7 full days were up time, 85% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold a steady tick rate?

The 48-hour average is 146 server fps; 109 is the lowest observed. The world held up to 84,076 entities at its peak, buildings and deployables included. Its highest memory use was 3,482 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted?

With its EU tag, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 46.174.54.159:28015 is the address it uses.

Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

8 players, on average, was the busiest crowd at its recent wipes. 24 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 13 it fell below half in the wipes where it didn't hold.

How often does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe, and on which days?

The force wipe is the only wipe [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 4 days 6 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

The game's server browser reads the tags [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear?

You will find [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Join the server

How do you connect to [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

You can connect by pressing F1 in Rust and typing client.connect 46.174.54.159:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rtsrv.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.