Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players48,587 Active3,224 Wipes · 3 h110 48 h

Station EU-4453 · recording

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 6m ago

2x quad monthly wipes moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,453
top 20% · #1572 in EU
Last wipe
13d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4453 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 08:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 34%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
0.5 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago M0.6rising 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago M0.5rising 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago M0.3rising 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago M0.0rising 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 560 on average
371/ 400
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 144 on average
69/ 150
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly EU · quad · 2x · monthly · 135 on average
79/ 200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes| EU · quad · 2x · monthly · 17 on average
7/ 100
Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/Quad EU · quad · 2x · monthly · 3 on average
2/ 250
CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BP EU · quad · 2x · monthly · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Generated by the game, the map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is procedural, size 3,750 with seed 1763371800. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

2x gather is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs, judging by its name. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now?

A reading taken now shows 1 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 2 players.

How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?

The last seven days of player hours place CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,453, in the top 20% of all ranked servers and #1,572 in Europe. Within quad, it places #285.

Server facts

How reliably does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W stay online?

Right now, you can reach CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform under load?

Across the last 48 hours it averaged 89 server fps, with a floor of 25. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,846. It reached a ceiling of 2,679 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run from?

The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.174.52.245:25026.

What build of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W use?

Rust network protocol 2635 and build 168909 on Linux is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

On average, the busiest point of its recent wipes drew 3 players. 33 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe, and on which days?

Once a month CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 14 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?

Tags published by CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appear?

The Rust Server Trends lists that take in CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

How do you connect to CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Enter client.connect 46.174.52.245:25026 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.