Station EU-4453 · recording
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Online EU 46.174.52.245:25026 checked 6m ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,453
- top 20% · #1572 in EU
- Last wipe
- 13d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 08:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 34%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 06:17 UTC13d ago | M0.6▲rising | 4 | – | running | 0 | |
| Wed 14 Oct, 18:57 UTC14d ago | M0.5▲rising | 4 | – | 0.5 days | 1 | |
| Wed 14 Oct, 09:42 UTC14d ago | M0.3▲rising | 2 | – | 0.4 days | 0 | |
| Mon 14 Sep, 11:02 UTC44d ago | M0.0▲rising | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Generated by the game, the map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is procedural, size 3,750 with seed 1763371800. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
2x gather is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs, judging by its name. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W right now?
A reading taken now shows 1 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 2 players.
How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?
The last seven days of player hours place CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,453, in the top 20% of all ranked servers and #1,572 in Europe. Within quad, it places #285.
Server facts
How reliably does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W stay online?
Right now, you can reach CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W perform under load?
Across the last 48 hours it averaged 89 server fps, with a floor of 25. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,846. It reached a ceiling of 2,679 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run from?
The EU tag is how CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.174.52.245:25026.
What build of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W use?
Rust network protocol 2635 and build 168909 on Linux is what CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
On average, the busiest point of its recent wipes drew 3 players. 33 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
How often does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe, and on which days?
Once a month CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?
Tags published by CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W appear?
The Rust Server Trends lists that take in CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to join
How do you connect to CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Enter client.connect 46.174.52.245:25026 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
