Rust Server TrendsSeismic network · station log
Recording Stations11,598 Players34,006 Active2,835 Wipes · 3 h67 48 h

Station EU-4068 · no signal

GamesProjectFair [RUST]

Offline EU 46.174.51.227:28015 checked 7h ago

weekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 4
Rank
#4,068
top 18% · #1470 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 10h
Thu 29 Oct, 14:57 UTC
Seismic record · station EU-4068 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Tue 18:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123405:0013:0021:0004:0012:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0013:0021:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 1d 10h. Its weekly schedule tag · low confidence

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
67%else halves by day 2

Coming wipes

  1. 1d 10hThu 29 Oct, 14:57 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hThu 12 Nov, 14:57 UTC
  4. 22d 10hThu 19 Nov, 14:57 UTC
  5. 29d 10hThu 26 Nov, 14:57 UTC
  6. 36d 14hThu 3 Dec, 19:00 UTCFW
  7. 43d 10hThu 10 Dec, 14:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 14:57 UTC5d ago M0.3rising 3 – running 1
Thu 15 Oct, 14:58 UTC12d ago M0.6rising 4 held half 7 days 0
Sat 10 Oct, 18:15 UTC17d ago M0.8rising 7 halved by day 2 4.9 days 0
Wed 7 Oct, 21:32 UTC20d ago M0.0rising 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC21d ago M0.0steady 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC21d ago M0.0rising 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC22d ago M0.5rising 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC24d ago M0.5rising 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC25d ago M0.0rising 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW26d ago M0.9rising 8 – 1.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

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Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
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Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average
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Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 213 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GamesProjectFair [RUST]?

GamesProjectFair [RUST] runs a procedural map of size 3,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on GamesProjectFair [RUST]?

You will find no gather rate in the name of GamesProjectFair [RUST]. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on GamesProjectFair [RUST]?

GamesProjectFair [RUST] is not responding at this moment and is offline, last seen 7 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 3 players.

How does GamesProjectFair [RUST] rank against other Rust servers?

GamesProjectFair [RUST] is #1,470 in Europe and #4,068 worldwide on the past week's player hours, within the top 18% of ranked servers.

Server details

How reliably does GamesProjectFair [RUST] stay online?

No contact with GamesProjectFair [RUST] right now, and the last recorded contact was 7 hours ago. The uptime it reports puts its last restart about 20 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. 19 September 2026 is when Rust Server Trends first recorded it.

Does GamesProjectFair [RUST] hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 60. At its highest, it carried 73,475 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,467 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is GamesProjectFair [RUST] hosted?

With its EU tag, GamesProjectFair [RUST] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.174.51.227:28015 is the address it uses.

Which Rust version is GamesProjectFair [RUST] running?

On Linux, GamesProjectFair [RUST] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on GamesProjectFair [RUST]?

5 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does GamesProjectFair [RUST] run its wipes?

The prediction is taken from its tag, since GamesProjectFair [RUST] has too few wipes on record to confirm the schedule. Thursday 29 October at 14:57 UTC is when its next wipe is due. The present world dates from 5 days 13 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on GamesProjectFair [RUST] mean?

The game's server browser reads the tags GamesProjectFair [RUST] publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GamesProjectFair [RUST] appear?

You will find GamesProjectFair [RUST] on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which person or group runs GamesProjectFair [RUST]?

The gamesprojectfair.ru hostname GamesProjectFair [RUST] publishes is used by no other server we track.

How to join

How do you connect to GamesProjectFair [RUST]?

To join, enter client.connect 46.174.51.227:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://gamesprojectfair.ru/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.