Station XX-15268 · recording
R2 Test Server
Online 46.174.50.219:28315 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,268
- top 68%
- Last wipe
- 63d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on R2 Test Server?
R2 Test Server runs a procedural map of size 4,250 with seed 1107894951, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on R2 Test Server?
The name of R2 Test Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on R2 Test Server?
A reading taken now shows 0 players on R2 Test Server, which has 50 slots. The population averaged 0 players over the past week.
How does R2 Test Server rank against other Rust servers?
On player hours for the past week, R2 Test Server sits at #15,268, which puts it inside the top 68% of every ranked server.
Server details
How reliably does R2 Test Server stay online?
As recorded now, R2 Test Server is running. The uptime it reports puts its last restart about 5 days 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does R2 Test Server perform under load?
The 48-hour average is 201 server fps; 182 is the lowest observed. At its highest, it carried 108,699 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,222 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does R2 Test Server run from?
No region is published by R2 Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.174.50.219:28315.
What build of Rust does R2 Test Server use?
R2 Test Server is running Rust network protocol 2632 and build 160556 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does R2 Test Server wipe, and on which days?
On record so far are too few of R2 Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 63 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on R2 Test Server mean?
The game's server browser reads the tags R2 Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does R2 Test Server appear?
You will find R2 Test Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to R2 Test Server?
You can connect by pressing F1 in Rust and typing client.connect 46.174.50.219:28315 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.