Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players73,772 Active3,676 Wipes · 3 h139 48 h

Station XX-11149 · no signal

OLYMP RUST X50-X100 MAX 5

Offline 46.174.49.142:28015 checked 18h ago

50x moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,149
top 50%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11149 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0020:0002:0007:0013:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608014:0020:0002:0007:0013:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
43%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:20 UTC12d ago M0.3rising 2 – running 0
Fri 2 Oct, 08:01 UTC26d ago M0.0rising 1 halved by day 1 13.6 days 0
Thu 1 Oct, 20:07 UTC FW26d ago M0.0rising 1 – 0.5 days 0
Tue 29 Sep, 17:45 UTC28d ago M0.5rising 3 halved by day 1 2.1 days 0
Sun 27 Sep, 17:48 UTC30d ago M0.0rising 1 halved by day 1 2 days 0
Thu 17 Sep, 20:48 UTC40d ago M0.0rising 1 halved by day 1 9.9 days 0
Tue 15 Sep, 21:46 UTC42d ago M0.0rising 1 – 2 days 0
Mon 14 Sep, 21:54 UTC43d ago M0.0steady 0 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MICRO-RUST x50 - x100 MAX 5 EU · groups of 5 · 50x · weekly · 204 on average
315/ 400
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST W EU · groups of 6 · 10x · weekly · 207 on average
318/ 400
TemplarGaming SEA 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST EA · groups of 6 · 10x · weekly · 35 on average
51/ 200
[BR/LATAM] RUSTICO 10X | FULLWIPE 27/10 SA · groups of 5 · 10x · weekly · 9 on average
5/ 200
KRASNOYARSK X10 | MAX 5 EU · groups of 5 · 10x · weekly · 8 on average
15/ 100
OLDRUST x100 Вайп в пн. и чт. 19:00 МСК EU · groups of 5 · 100x · weekly · 6 on average
5/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on OLYMP RUST X50-X100 MAX 5?

The procedural map on OLYMP RUST X50-X100 MAX 5 is size 3,500 with seed 1837204915, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on OLYMP RUST X50-X100 MAX 5?

Its name points to a gather rate of 50x on OLYMP RUST X50-X100 MAX 5. 5 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on OLYMP RUST X50-X100 MAX 5 right now?

OLYMP RUST X50-X100 MAX 5 is not responding at this moment and is offline, last seen 18 hours ago. The seven-day average is 0 players, with a peak of 1.

How does OLYMP RUST X50-X100 MAX 5 rank against other Rust servers?

On player hours for the past week, OLYMP RUST X50-X100 MAX 5 sits at #11,149, which puts it inside the top 50% of every ranked server.

Server facts

How reliably does OLYMP RUST X50-X100 MAX 5 stay online?

No contact with OLYMP RUST X50-X100 MAX 5 right now, and the last recorded contact was 18 hours ago. The uptime it reports puts its last restart about 22 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does OLYMP RUST X50-X100 MAX 5 perform under load?

The 48-hour average is 60 server fps; 53 is the lowest observed. The world held up to 69,681 entities at its peak, buildings and deployables included. It reached a ceiling of 3,987 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is OLYMP RUST X50-X100 MAX 5 hosted?

Nothing about a region comes from OLYMP RUST X50-X100 MAX 5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.174.49.142:28015.

Which Rust version is OLYMP RUST X50-X100 MAX 5 running?

OLYMP RUST X50-X100 MAX 5 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on OLYMP RUST X50-X100 MAX 5?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 6 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does OLYMP RUST X50-X100 MAX 5 wipe, and on which days?

No next wipe can be predicted for OLYMP RUST X50-X100 MAX 5, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on OLYMP RUST X50-X100 MAX 5 mean?

The game's server browser reads the tags OLYMP RUST X50-X100 MAX 5 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts5 (Group limit): Teams are capped at 5 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does OLYMP RUST X50-X100 MAX 5 appear?

You will find OLYMP RUST X50-X100 MAX 5 on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How to join

What steps get you onto OLYMP RUST X50-X100 MAX 5?

Enter client.connect 46.174.49.142:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts5,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts5
Group limit Teams are capped at 5 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.