Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players78,653 Active3,571 Wipes · 3 h243 48 h

Station XX-16885 · no signal

MyArena.ru GameHosting

Offline 46.174.48.151:28015 checked 30d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,885
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16885 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
180/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
222/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
643/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
39/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
748/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
585/ 625
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MyArena.ru GameHosting?

Generated by the game, the map on MyArena.ru GameHosting is procedural, size 2,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MyArena.ru GameHosting?

No gather rate appears in the name of MyArena.ru GameHosting. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on MyArena.ru GameHosting?

No players are recorded on MyArena.ru GameHosting at this moment; it is offline, and the last sighting was 30 days 12 hours ago.

How does MyArena.ru GameHosting rank against other Rust servers?

The last seven days of player hours place MyArena.ru GameHosting at #16,885, in the top 71% of all ranked servers.

Server details

How reliably does MyArena.ru GameHosting stay online?

No contact with MyArena.ru GameHosting right now, and the last recorded contact was 30 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is MyArena.ru GameHosting hosted?

Nothing about a region comes from MyArena.ru GameHosting. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 46.174.48.151:28015.

What build of Rust does MyArena.ru GameHosting use?

On Linux, MyArena.ru GameHosting runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does MyArena.ru GameHosting wipe, and on which days?

Too few wipes of MyArena.ru GameHosting are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 30 days 14 hours.

Lists and tags

What do the server tags on MyArena.ru GameHosting mean?

The game's server browser reads the tags MyArena.ru GameHosting publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MyArena.ru GameHosting appear?

You will find MyArena.ru GameHosting on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to MyArena.ru GameHosting?

Enter client.connect 46.174.48.151:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.