Rust Server TrendsSeismic network · station log
Recording Stations11,693 Players37,607 Active2,934 Wipes · 3 h91 48 h

Station EU-15247 · no signal

240_FPS [RU]

Offline EU 46.174.48.13:28015 checked 14d ago

weekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,247
top 70% · #2571 in EU
Last wipe
27d ago
weekly schedule
Next wipe
15h
Thu 29 Oct, 18:37 UTC
Seismic record · station EU-15247 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:37 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap
6.6 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 4.5

Coming wipes

  1. 15hThu 29 Oct, 18:37 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 18:37 UTC
  4. 21d 15hThu 19 Nov, 18:37 UTC
  5. 28d 15hThu 26 Nov, 18:37 UTC
  6. 35d 16hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW27d ago M0.0rising 2 – running 1
Fri 25 Sep, 07:50 UTC33d ago M0.5rising 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC40d ago M0.6rising 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
16/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average
23/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
10/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 240_FPS [RU]?

Generated by the game, the map on 240_FPS [RU] is procedural, size 4,500 with seed 782583436. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 240_FPS [RU]?

You will find no gather rate in the name of 240_FPS [RU]. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on 240_FPS [RU]?

A reading taken now finds 240_FPS [RU] offline; the most recent activity was 14 days 11 hours ago.

How does 240_FPS [RU] rank against other Rust servers?

For player hours across the last seven days, 240_FPS [RU] takes #15,247 overall and #2,571 in Europe, inside the top 70% of all ranked servers.

Operator and location

How reliably does 240_FPS [RU] stay online?

No contact with 240_FPS [RU] right now, and the last recorded contact was 14 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is 240_FPS [RU] hosted?

With its EU tag, 240_FPS [RU] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 46.174.48.13:28015.

What build of Rust does 240_FPS [RU] use?

240_FPS [RU] is running Rust network protocol 2634 and build 167398 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on 240_FPS [RU]?

3 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.5.

On what timetable does 240_FPS [RU] run its wipes?

The prediction is taken from its tag, since 240_FPS [RU] has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:37 UTC. 27 days 8 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on 240_FPS [RU] mean?

These are the tags 240_FPS [RU] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 240_FPS [RU] appear?

The Rust Server Trends lists that take in 240_FPS [RU] are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to 240_FPS [RU]?

To join, enter client.connect 46.174.48.13:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.