Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players81,598 Active3,779 Wipes · 3 h157 48 h

Station XX-14330 · no signal

iLiker

Offline 46.164.255.152:28015 checked 27d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,330
top 60%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
694/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
445/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
48/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
151/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
222/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on iLiker?

iLiker uses a procedural map, which the game generates.

Which settings and rules apply on iLiker?

No gather rate appears in the name of iLiker. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on iLiker?

iLiker is not responding at this moment and is offline, last seen 27 days 12 hours ago.

How does iLiker rank against other Rust servers?

The last seven days of player hours place iLiker at #14,330, in the top 60% of all ranked servers.

Server details

How reliably does iLiker stay online?

As recorded now, iLiker is not reachable, the last contact having been 27 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is iLiker hosted?

No region is published by iLiker. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.164.255.152:28015 is the address it uses.

What build of Rust does iLiker use?

Rust network protocol 2633 and build 165217 on Windows is what iLiker runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does iLiker wipe, and on which days?

The rhythm of iLiker cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 39 days 19 hours.

Tags

What do the server tags on iLiker mean?

Tags published by iLiker and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does iLiker appear?

The Rust Server Trends lists that take in iLiker are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to iLiker?

To join, enter client.connect 46.164.255.152:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.