Station XX-16020 · no signal
DoGames Rust Test
Offline 46.151.208.35:25580 checked 25d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,020
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on DoGames Rust Test?
DoGames Rust Test uses a procedural map, which the game generates.
Which settings and rules apply on DoGames Rust Test?
No gather rate appears in the name of DoGames Rust Test. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on DoGames Rust Test right now?
No players are recorded on DoGames Rust Test at this moment; it is offline, and the last sighting was 25 days 8 hours ago.
How does DoGames Rust Test rank against other Rust servers?
The last seven days of player hours place DoGames Rust Test at #16,020, in the top 71% of all ranked servers.
Operator and location
How reliably does DoGames Rust Test stay online?
DoGames Rust Test is down at the moment; the last recorded contact was 25 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is DoGames Rust Test hosted?
A region is not published by DoGames Rust Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.151.208.35:25580.
Which Rust version is DoGames Rust Test running?
On Linux, DoGames Rust Test runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does DoGames Rust Test wipe, and on which days?
On record so far are too few of DoGames Rust Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 10 hours.
Tags
What do the server tags on DoGames Rust Test mean?
These are the tags DoGames Rust Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DoGames Rust Test appear?
These Rust Server Trends lists include DoGames Rust Test: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to DoGames Rust Test?
You can connect by pressing F1 in Rust and typing client.connect 46.151.208.35:25580 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.