Station XX-13861 · no signal
Timeweb
Offline 46.150.88.193:28015 checked 23d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,861
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 16:56 UTC25d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 30 Sep, 11:56 UTC27d ago | M0.0▲rising | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Timeweb?
Timeweb uses a procedural map, which the game generates.
Which settings and rules apply on Timeweb?
No gather rate appears in the name of Timeweb. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Timeweb?
Timeweb is not responding at this moment and is offline, last seen 23 days 13 hours ago.
How does Timeweb rank against other Rust servers?
The last seven days of player hours place Timeweb at #13,861, in the top 61% of all ranked servers.
Server details
How reliably does Timeweb stay online?
As recorded now, Timeweb is not reachable, the last contact having been 23 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Timeweb hosted?
Nothing about a region comes from Timeweb. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.150.88.193:28015 is the address it uses.
Which Rust version is Timeweb running?
Timeweb is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Timeweb?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does Timeweb wipe, and on which days?
The rhythm of Timeweb cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 7 hours.
Server tags
What do the server tags on Timeweb mean?
The game's server browser reads the tags Timeweb publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Timeweb appear?
The Rust Server Trends lists that take in Timeweb are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Timeweb?
You can connect by pressing F1 in Rust and typing client.connect 46.150.88.193:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.