Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h69 48 h

Station XX-5811 · no signal

LocalServer

Offline 46.150.82.141:28015 checked 20h ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#5,811
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5811 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Mon 22:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0020:0021:0022:0021:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 14:33 UTC4d ago M0.0steady 1 – running 1
Sat 17 Oct, 06:16 UTC11d ago M0.0rising 1 held half 7.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LocalServer?

LocalServer uses a procedural map, which the game generates.

Which settings and rules apply on LocalServer?

The name of LocalServer gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on LocalServer?

No players are recorded on LocalServer at this moment; it is offline, and the last sighting was 20 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How does LocalServer rank against other Rust servers?

On player hours for the past week, LocalServer sits at #5,811, which puts it inside the top 26% of every ranked server.

Server facts

How reliably does LocalServer stay online?

LocalServer is down at the moment; the last recorded contact was 20 hours ago. 30 of 168 hours in the last 7 full days were up time, 18% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does LocalServer run from?

No region is published by LocalServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.150.82.141:28015.

Which Rust version is LocalServer running?

On Windows, LocalServer runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on LocalServer?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does LocalServer wipe, and on which days?

The rhythm of LocalServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 4 hours.

Lists and tags

What do the server tags on LocalServer mean?

These are the tags LocalServer publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does LocalServer appear?

The Rust Server Trends lists that take in LocalServer are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to LocalServer?

You can connect by pressing F1 in Rust and typing client.connect 46.150.82.141:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.