Station XX-15998 · no signal
[RU] FantaRust #1 | x2 | NoLimit | MOD
Offline 46.147.123.66:35555 checked 23d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,998
- top 70%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 15 Sep, 18:42 UTC42d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [RU] FantaRust #1 | x2 | NoLimit | MOD?
The procedural map on [RU] FantaRust #1 | x2 | NoLimit | MOD is size 2,500 with seed 462451390, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [RU] FantaRust #1 | x2 | NoLimit | MOD?
Its name points to a gather rate of 2x on [RU] FantaRust #1 | x2 | NoLimit | MOD. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [RU] FantaRust #1 | x2 | NoLimit | MOD?
[RU] FantaRust #1 | x2 | NoLimit | MOD is not responding at this moment and is offline, last seen 23 days 23 hours ago.
How does [RU] FantaRust #1 | x2 | NoLimit | MOD rank against other Rust servers?
On player hours for the past week, [RU] FantaRust #1 | x2 | NoLimit | MOD sits at #15,998, which puts it inside the top 70% of every ranked server.
Server facts
How reliably does [RU] FantaRust #1 | x2 | NoLimit | MOD stay online?
As recorded now, [RU] FantaRust #1 | x2 | NoLimit | MOD is not reachable, the last contact having been 23 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is [RU] FantaRust #1 | x2 | NoLimit | MOD hosted?
The name of [RU] FantaRust #1 | x2 | NoLimit | MOD points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 46.147.123.66:35555.
Which Rust version is [RU] FantaRust #1 | x2 | NoLimit | MOD running?
On Linux, [RU] FantaRust #1 | x2 | NoLimit | MOD runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [RU] FantaRust #1 | x2 | NoLimit | MOD?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does [RU] FantaRust #1 | x2 | NoLimit | MOD run its wipes?
Too few wipes of [RU] FantaRust #1 | x2 | NoLimit | MOD are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on [RU] FantaRust #1 | x2 | NoLimit | MOD mean?
The game's server browser reads the tags [RU] FantaRust #1 | x2 | NoLimit | MOD publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [RU] FantaRust #1 | x2 | NoLimit | MOD appear?
You will find [RU] FantaRust #1 | x2 | NoLimit | MOD on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
How do you connect to [RU] FantaRust #1 | x2 | NoLimit | MOD?
You can connect by pressing F1 in Rust and typing client.connect 46.147.123.66:35555 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.