Station XX-13097 · no signal
My Server Name
Offline 46.138.37.220:28015 checked 7h ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,097
- top 59%
- Last wipe
- 8h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 16:11 UTC8h ago | – | – | – | – | running | 0 |
| Sun 25 Oct, 10:22 UTC2d ago | M0.0▲rising | 1 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Server Name?
My Server Name uses a procedural map, which the game generates.
Which settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on My Server Name right now?
No players are recorded on My Server Name at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does My Server Name rank against other Rust servers?
Over the last seven days, My Server Name recorded enough player hours to reach #13,097 worldwide, placing it in the top 59% of all ranked servers.
Operator and location
How reliably does My Server Name stay online?
As recorded now, My Server Name is not reachable, the last contact having been 7 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Server Name hosted?
No region is published by My Server Name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.138.37.220:28015.
Which Rust version is My Server Name running?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on My Server Name?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does My Server Name wipe, and on which days?
The rhythm of My Server Name cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 8 hours.
Lists and tags
What do the server tags on My Server Name mean?
These are the tags My Server Name publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Server Name appear?
These Rust Server Trends lists include My Server Name: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
How do you connect to My Server Name?
To join, enter client.connect 46.138.37.220:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.