Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,396 Active2,832 Wipes · 3 h63 48 h

Station EU-14360 · recording

NikitaOnline

Online EU 46.138.252.246:35500 checked 12m ago

weekly wipes vanilla
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,360
top 65% · #2493 in EU
Last wipe
2d ago
weekly schedule
Next wipe
4d 18h
Sun 1 Nov, 23:32 UTC
Seismic record · station EU-14360 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep25 Oct28 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 23:32 UTC, in 4d 18h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 4d 18hSun 1 Nov, 23:32 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 11d 18hSun 8 Nov, 23:32 UTC
  4. 18d 18hSun 15 Nov, 23:32 UTC
  5. 25d 18hSun 22 Nov, 23:32 UTC
  6. 32d 18hSun 29 Nov, 23:32 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 39d 18hSun 6 Dec, 23:32 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 23:32 UTC2d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
229/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average
9/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 213 on average
25/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NikitaOnline?

Generated by the game, the map on NikitaOnline is procedural, size 1,000 with seed 924031591. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on NikitaOnline?

No gather rate appears in the name of NikitaOnline. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on NikitaOnline right now?

At this moment, NikitaOnline records 0 players across 20 slots. The seven-day average is 0 players, with a peak of 1.

How does NikitaOnline rank against other Rust servers?

For player hours across the last seven days, NikitaOnline takes #14,360 overall and #2,493 in Europe, inside the top 65% of all ranked servers.

Server details

How reliably does NikitaOnline stay online?

Right now, you can reach NikitaOnline. The uptime it reports puts its last restart about 11 hours ago. 52 of 168 hours in the last 7 full days were up time, 31% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does NikitaOnline perform under load?

Across the last 48 hours it averaged 130 server fps, with a floor of 3. The world held up to 4,105 entities at its peak, buildings and deployables included. It reached a ceiling of 641 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is NikitaOnline hosted?

In Europe NikitaOnline lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 46.138.252.246:35500.

What build of Rust does NikitaOnline use?

NikitaOnline is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on NikitaOnline?

1 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does NikitaOnline run its wipes?

Its schedule cannot be confirmed, as too few of NikitaOnline's wipes are on record; the prediction follows its tag instead. Sunday 1 November at 23:32 UTC is when its next wipe is due. 2 days 5 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on NikitaOnline mean?

The game's server browser reads the tags NikitaOnline publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does NikitaOnline appear?

These Rust Server Trends lists include NikitaOnline: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How to join

How do you connect to NikitaOnline?

To join, enter client.connect 46.138.252.246:35500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/pXAFqpSvjz.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.