Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-14281 · no signal

Voytako test server 1

Offline 46.135.45.143:28015 checked 27d ago

Connect
Players now
1/ 25
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,281
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
588/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
363/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
40/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
130/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
140/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Voytako test server 1?

Voytako test server 1 uses a procedural map, which the game generates.

Which settings and rules apply on Voytako test server 1?

You will find no gather rate in the name of Voytako test server 1. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Voytako test server 1?

No players are recorded on Voytako test server 1 at this moment; it is offline, and the last sighting was 27 days 11 hours ago.

How does Voytako test server 1 rank against other Rust servers?

On player hours for the past week, Voytako test server 1 sits at #14,281, which puts it inside the top 60% of every ranked server.

Server facts

How reliably does Voytako test server 1 stay online?

No contact with Voytako test server 1 right now, and the last recorded contact was 27 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Voytako test server 1 hosted?

No region is published by Voytako test server 1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.135.45.143:28015 is the address it uses.

Which Rust version is Voytako test server 1 running?

On Windows, Voytako test server 1 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Voytako test server 1 wipe, and on which days?

On record so far are too few of Voytako test server 1's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 11 hours.

Tags

What do the server tags on Voytako test server 1 mean?

The game's server browser reads the tags Voytako test server 1 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Voytako test server 1 appear?

You will find Voytako test server 1 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Voytako test server 1?

You can connect by pressing F1 in Rust and typing client.connect 46.135.45.143:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp25
Max players 25 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.