Rust Server TrendsSeismic network · station log
Recording Stations11,824 Players88,321 Active3,715 Wipes · 3 h404 48 h

Station XX-15318 · no signal

TEST-rust-125254

Offline 46.105.114.99:57200 checked 10d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,318
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
201/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
281/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
763/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
44/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
854/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
669/ 725
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TEST-rust-125254?

TEST-rust-125254 runs a procedural map of size 3,000 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TEST-rust-125254?

The name of TEST-rust-125254 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on TEST-rust-125254 right now?

No players are recorded on TEST-rust-125254 at this moment; it is offline, and the last sighting was 10 days 5 hours ago.

How does TEST-rust-125254 rank against other Rust servers?

Over the last seven days, TEST-rust-125254 recorded enough player hours to reach #15,318 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does TEST-rust-125254 stay online?

No contact with TEST-rust-125254 right now, and the last recorded contact was 10 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does TEST-rust-125254 run from?

A region is not published by TEST-rust-125254. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 46.105.114.99:57200.

Which Rust version is TEST-rust-125254 running?

On Linux, TEST-rust-125254 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does TEST-rust-125254 run its wipes?

Too few wipes of TEST-rust-125254 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 10 days 8 hours.

Server tags

What do the server tags on TEST-rust-125254 mean?

Tags published by TEST-rust-125254 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TEST-rust-125254 appear?

You will find TEST-rust-125254 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to TEST-rust-125254?

Enter client.connect 46.105.114.99:57200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.