Station XX-14398 · no signal
WindowsGSM - Server #2
Offline 46.1.184.12:2633 checked 31d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,398
- top 61%
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on WindowsGSM - Server #2?
WindowsGSM - Server #2 uses a procedural map, which the game generates.
Which settings and rules apply on WindowsGSM - Server #2?
No gather rate appears in the name of WindowsGSM - Server #2. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on WindowsGSM - Server #2?
A reading taken now finds WindowsGSM - Server #2 offline; the most recent activity was 31 days 1 hours ago.
How does WindowsGSM - Server #2 rank against other Rust servers?
The last seven days of player hours place WindowsGSM - Server #2 at #14,398, in the top 61% of all ranked servers.
Server details
How reliably does WindowsGSM - Server #2 stay online?
As recorded now, WindowsGSM - Server #2 is not reachable, the last contact having been 31 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does WindowsGSM - Server #2 run from?
A region is not published by WindowsGSM - Server #2. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 46.1.184.12:2633 is the address it uses.
Which Rust version is WindowsGSM - Server #2 running?
WindowsGSM - Server #2 is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does WindowsGSM - Server #2 run its wipes?
The rhythm of WindowsGSM - Server #2 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 42 days 1 hours.
Lists and tags
What do the server tags on WindowsGSM - Server #2 mean?
These are the tags WindowsGSM - Server #2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does WindowsGSM - Server #2 appear?
The Rust Server Trends lists that take in WindowsGSM - Server #2 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto WindowsGSM - Server #2?
To join, enter client.connect 46.1.184.12:2633 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.